Apple Computers Are Not Ready For Oculus Rift

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Apple Computers Are Not Ready For Oculus Rift

No one should really be surprised to know Apple’s Mac computers are not up to par with virtual reality. They’re not made for gaming, and will never have the capabilities of a Windows-running computer. As insulting as that might be to Apple fans, it’s the simple truth.

With virtual reality on its way, a few short weeks away, more precisely, fans have begun to wonder if VR headsets will be supported on Apple’s hardware. Anyone interested in the futuristic tech would know by now that the likes of Oculus Rift and HTC Vive will not be supported by the average system. In fact, they will require well above-average specs. Otherwise, the user will not be able to run it or might even get nausea. Neither of those is a good option.

But, will Oculus Rift work on Mac? “If [Apple] ever releases a good computer”, sure. Oculus founder Palmer Luckey has made it clear that Apple’s computers are nowhere near the recommended specs. So, Mac users should not expect to hook up their VR headset and work just fine, no matter how much they paid for it.

Luckey underlined that there’s currently no Mac machine out there who will meet the requirements for a VR headset. That actually includes the $6,000 Mac Pro with the AMD FirePro D700. It’s not good enough to run virtual reality. Perhaps it’s a stab in the chest for some to understand that, because a $1,000 Windows-running computer would do just fine with Oculus Rift. In fact, if you cough up around $1,400 you could get both a high-end PC and the Oculus Rift for a smooth experience.

That means that even though it’s six times more expensive, the Mac Pro doesn’t stand up to others, especially where the graphics card is concerned. Even though it’s top of the line, the AMD FireProD700 cannot compete with nVidia GeForce GTX 970 or AMD Radeon R9 290, which are the minimum requirements for any virtual reality headgear. So, while it might sound like a zinger from Luckey, it’s in fact the cold truth.

The Oculus founder underlined the fact that it’s up to Apple now if virtual reality will make its way on any iOS running system. However, it’s unlikely until the company focuses their attention on computers with high-end GPUs, like they used to.

However, Luckey did state that if Apple ever decides to make a system powerful enough to support virtual reality, Oculus Rift will be there waiting for them. So, there is hope for Mac users, but not too much.

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